Developer Quantic Dream has described Sony’s PlayStation 3 as “the best platform” in which to release its highly anticipated thriller Heavy Rain on. Speaking during a Q&A session at the London Eurogamer Expo this past weekend, studio founder David Cage revealed that the decision to release its game on the PS3 due to the console’s impressive technical capabilities.
“Whatever I answer, my answer will be suspicious… I think it had to be on PlayStation 3 for two main reasons: the hardware, the architecture of the PS3 is extremely powerful in the way it is structured. If you make a real PS3 engine, then you can have really fantastic performances. If you try to port from another platform, then it becomes difficult,” he said.
“This is a console we all love at the studio. I play PSOne, PS2, it’s really a part of my culture. The controller is part of my home… and it’s a really, really powerful console.”
Elsewhere, Cage added that he feels it is possible to achieve emotional content without the need for ultra realistic visuals, though conceded the team’s approach to Heavy Rain resulted in the need for that extra graphical muscle afforded by the PS3.
“I’m not so much into graphics, to be honest with you, I don’t believe you need ultra realistic graphics to get emotion, you can get that with very low graphics. But we wanted to create emotion from believable characters, that was the idea. With this approach PS3 was by far the best platform.”