Lexis Numérique, one of the biggest independent game design studios in Europe, has today unveiled more details surrounding the storyline and gameplay balance of AMY. This unique survival game horror title, developed by a team headed by industry veteran Paul Cuisset, will be downloadable exclusively via PlayStation Network in June.
The game takes place in December 2034 when the gradual effects of global warming have spread diseases and natural disasters around the world. Amid this bleak scenario, the small town of Silver City in the USA’s Midwest suffers a near cataclysmic incident when it is stuck by an unidentified ‘comet’ from outer space. When lead character Lana regains consciousness, her world has descended into mayhem. Violent outbursts, fury, rage, wreckage and death; the world she knew seems to have become a living hell.
As if struck by a mysterious virus, most of the people she once knew have now become part of a wild horde. Despite her wounds, Lana must run as far as possible to escape this nightmare. The viral process has also begun inside her but she refuses to become one of them. The presence of Amy, an enigmatic eight-year-old autistic girl with strange powers, who seems defenseless, will force her to make choices that will change both their lives. Both Lana and Amy will have to trust and help each other to escape various pursuers who take the form of infected humans, grisly creatures, military Special Forces and even other survivors.
AMY is one of the first games on PlayStation Network to employ a level of detailed rendering, modeling and motion capture animation hitherto expected only from fully boxed product. AMY is expected to hit the Playstation Store in June.