Killzone Shadow Fall: Guerrilla Games “Targeting 60 Frames Per Second For The Multiplayer”

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Since showcasing the impressive multiplayer gameplay trailer for Killzone Shadow Fall at Sony’s Gamescom press conference, Guerrilla Games has been all smiles revealing some of the games key multipayer components as members of the media community are able to finally take the multiplayer mode for a spin. For starters and as many of you may already know, all the upcoming downloadable map content will be free of charge in an effort to keep the community from being undivided, a true benefit to the series indeed.

In addition, it also appears that Guerrilla Games will be pushing the Killzone Shadow Fall multiplayer experience to the max of 60 frames per second as explained by Eric Boltjes, the games lead designer via a recent tweet:

Of course this will only apply to the games multiplayer as Guerrilla has confirmed that the campaign will maintain a steady 30 FPS at 1080p when the game is launched with the arrival of the PS4.

Does it matter to you whether the multiplayer mode game runs at 60 frames per second, let us know in the comments below.

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