Codenamed Project Beast, weeks leading up to E3 the internet ran silly speculating the goods to what appeared to be the sequel to the Demon Souls franchise. Of course we now know that Project Beast is in fact Bloodborne, the upcoming new PS4 exclusive title from the same developers who brought us Demon Souls. We were on the right track, just no bullseye, regardless, now Sony and Masaaki Yamagiwa from Japan Studio are revealing more on the exciting new title.
Bloodborne is an action RPG launching early 2015 which is being developed by FromSoftware, produced by SCE Japan Studio aimed at transporting players to a dark and terror-filled gothic world, a world full of deranged beings and nightmarish creatures as showcased in the recently released official E3 trailer.
Bloodborne takes place in an ancient, forgotten city called Yharnam, known for an old medical remedy. Over the years, many hopeless and afflicted people have made long pilgrimages to Yharnam in search of help. As the main character, you are one of these travelers. However, you find that Yharnam is also cursed with a horrible endemic illness. You must navigate the perilous streets of this city, fighting off nightmarish creatures, malformed beasts and deranged mobs stricken with this horrific illness. Face your fears as you discover the secrets and mysteries of this dark and horrific world where danger, death and madness lurk around every corner.
In Bloodborne, the combat is based on intense life-threatening battles. One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns.
From the beautiful and melancholic architecture to the debris lining the street, Bloodborne will deliver an extremely rich and detailed world, all thanks to the power of the PlayStation 4 system. In addition, the PS4 system has allowed us to have an expanded draw distance, so we can show more of the world at any one time. New lighting effects allow us to add more atmosphere and tension to the game, making the horrifyingly detailed beasts and giant boss enemies you’ll be facing even more frightening.
Again, the PS4 faithful can expect to get their hands on this one some during Q1, 2015.