After four years of iterating, writing dozens of lore-based updates, continuously evolving their in-house engine, and creating 33 entirely unique Warframes, developer Digital Extreme has done the unthinkable by crafting something fan of Warframe have never seen before within in the famed universe. With the announcement Plains of Eidolon, Digital Extremes is introducing landscapes, a simple enough concept which eschews playing through randomly generated tilesets and instead offers a living breathing space where players can discover, explore and experience a fully open environment.
First up, Digital Extremes introduces players to Cetus, a makeshift town built by the Ostrons, a ragged group of survivors that make their living by scavenging and harvesting. When players, or ‘off-worlders’ to the Ostrons, enter Cetus, they’ll see a wide-open environment bustling with life. The town itself resembles a tribal open market. Players will see a connected network of colorful tents that make up a Bazaar and, within it, an assortment of questionable vendors, food merchants, opportunists, all working to eke out a living. In the background looms the ominous Bleeding Tower, a giant living biomechanical construction that Ostrons harvest… Just outside of town a belligerent cadre of Grineer are mining for resources.
Unlike previous Warframe missions, Plains of Eidolon is set up to explore without a timer, with multiple mission objectives, and the ability to explore in numerous ways. Cetus holds as many as 50 players at once, while the missions outside of town function like a traditional Warframe mission, grouping online squads of up to four to play together.
The latest 17-minute demo of Plains of Eidolon showcases the expansions attention to detail visually and acoustically. From the mixed designs on villager clothing to the piercing volumetric lighting, which changes during the newly implemented diurnal cycle, to the groups of kids running around the dirt, wearing masks of the Warframes they idolize and the Grineer they hate, Plains of Eidolon is expected to surprise veteran players.
Upon finding a mission in the village, players can then depart Cetus and seamlessly transition into the wide-open Eidolon Plains where flocks or birds shift in space, vultures peck on indistinguishable food, and the rolling hills hide surprising forms of life. Players can follow numerous quests, but the one we’re showing in this debut demo involves some exploration, some goofing around – if one had a spear and was near a lake bustling with fish, what would one do…? And then there is the reintroduction of our previously announced Archwing — mechanical wings only used before in space or under water – which players can call in for fast travel and combat. And at night, at night, well, players will encounter the Spectral Sentient, a giant that haunts the Plain.
Warframe – Plains of Eidolon launches later this year. Thanks PlayStation blog