Developer Question, which is a team of industry veterans including the creative director and lead writer of BioShock 2, the senior gameplay programmer of Dishonored, and the lead effects artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 across PlayStation 4, Xbox One, and PC.
Positioned as a co-op horror game, The Blackout Club Left 4 Dead, anyone) is set in a small town with a monstrous secret, The Blackout Club follows a group of teens who band together after learning they’ve all been temporarily losing consciousness – waking up in strange places with no memory of what they have done. Recently, one of their closest friends vanished entirely. When none of their parents, teachers, or even the police are willing to believe them, the friends launch an investigation. Together they will discover a maze of tunnels – a hostile underworld filled with hypnotic music and populated by a clandestine group of adults – all beneath their seemingly idyllic suburbs.
To save their community and themselves, the teens will need to capture the conspiracy on camera and prove its existence to the world. Up to four players will sneak out of their homes and go on surveillance missions filled with procedurally-generated elements including variable objectives, enemy encounters, loot drops, and more. Every night will be a different adventure as the team seeks out additional clues and explores new parts of their neighborhood and its ominous underbelly. The club must trust no one as they get closer to finding out what happened to their missing friend — and the cause of their uncontrollable blackouts.
Surviving the dangers of night will require intelligence, improvisation, and skill. Sleepwalking adults that could be their neighbors or relatives now seek to drag them underground. Players must create and coordinate diversions and use other tactics to break the enemy’s vice-like grip. The last player left standing must avoid attracting the attention of an even more dangerous entity – one that pursues its prey relentlessly – one that can’t be seen with open eyes…
Player characters will be customizable with a variety of powers and equipment loadouts. Every member of the group will play a distinct role and utilize devices like drones or deployable traps to outwit their foes and gather evidence of their crimes. When the mission is complete, players will head back to the hideout, where they can level up and acquire new abilities for use on future outings.
While this sounds nothing like Left 4 Dead, we are excited to once again jump back into a seemingly horror-based co-op experience, with a new twist. We’ll have more on The Blackout Club as we receive feedback from the publisher.