Independent developer MercurySteam today revealed some impressive new changes to their self-published shooter-brawler game. From August 23rd, Raiders of the Broken Planet is reborn as Spacelords, and becomes a totally Free to Play gaming experience.
These changes coincide with the launch of the much awaited fourth campaign, Council Apocalypse, completing the first arc of Spacelords’ epic storyline. Council Apocalypse includes four new unique missions and a new recruitable character, the cold and calculating Valeria, all of which will now be completely free.
Spacelords is not just an update to Raiders of the Broken Planet; it is a new game built on the back of Raiders. The differences in all aspects go so deep, that the best way to communicate them to players is by re-branding and inviting everyone to experience the new Spacelords by themselves on August 23rd. Newcomers will find a huge, new Sci-Fi universe to get immersed into, while Raiders’ veterans will see their calls answered.
On the Spacelords brand, “we felt that ‘Raiders’ only focused on one specific side of the battle for the Broken Planet: The Raiders,” commented Enric Álvarez, Spacelords Director. “But this is about the Aleph, a mythical substance from the Broken Planet, a substance everybody wants -the Raiders, the Antagonists, each of the invading human factions…- All of them know that whoever controls the Aleph, will dominate the universe as the ultimate Spacelord. So, the new brand is not going to change the game lore at all, quite the contrary. Spacelords comes to embrace all of them -Raiders and Antagonists- under one umbrella.”