Microïds, the indie publisher specializing in adventure titles, and notedgame designer Paul Cuisset today revealed an Oculus Rift stretch goal for the Subject 13 adventure game Kickstarter campaign currently underway. The game’s appeal for funding is on track with over 30% of funding pledged by backers just seven days into the 30-day campaign.
The newly revealed stretch goal to add support for the innovative Oculus Rift virtual reality
headset adds the opportunity for players to become further immersed in the mysterious world of Subject 13
. With Oculus Rift support, the game will remain in a third-person perspective that allows players to see the protagonist Franklin Fargo interact with his environment while having full control of the camera through headset tracking.
In Subject 13
, players will take on the role of Franklin Fargo, a physics professor who has become a recluse after the tragic death of his fiancée. One morning, he wakes up in an abandoned underground scientific facility where a mysterious voice calls him “Subject 13.” As Franklin Fargo, players will interact with the 3D environment around them by collecting, using, and manipulating objects to overcome a multitude of devious barriers to the professor’s escape. Fargo’s goal is to not only set himself free but discover the true reasons for his imprisonment—can he escape from the prison of his past?
Subject 13 is currently being developed in collaboration with Microïds for PC, Mac, iOS, and Android.