While there has been rumors surrounding the potential announcement of Quantum Break receiving a sequel as of late, at this point we can probably now ignore those claims with the recent announcement of CONTROL, which is in development by the creators of Max Payne, Quantum Break and Alan Wake. Interestingly, two of the aforementioned games were Xbox exclusives and now for the first time in quite a while Remedy is going multiplatform, yet again.
Good for them and this is great news for gamers worldwide. So what is CONTROL? To be honest, at first glance the game greatly reminds me of Quantum Break with more polish and intrigue and thankfully absent of live-action cut-scenes. Control is set in a unique and ever-changing world that juxtaposes our familiar reality with the strange and unexplainable. Welcome to the Federal Bureau of Control.
After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. Control is Jesse Fadens’s story. The main plot focuses on her personal search for answers as she grows into the role of the Director. The world of Control has its own story, as do the allies Jesse meets along the way. Side-quests and Secrets are everywhere. Jesse works with other Bureau agents, decodes cryptic ciphers and discovers strange Bureau experiments.
In this universe players will explore diverse environments and shifting architecture in a deep unpredictable world, set within a sprawling New York building. Think Inception without Leonardo DiCaprio. CONTROL promises allow players to define their unique play-style by integrating supernatural abilities, upgrades, and modifiable loadouts. As showcased in the destructive trailer are thrown in reactive environments for exciting combat possibilities, forced to master complex rituals to alter your surroundings.
Of course we will be bringing you all more on CONTROL as updates keeps coming in.